{"id":472,"date":"2015-03-19T05:08:31","date_gmt":"2015-03-19T10:08:31","guid":{"rendered":"http:\/\/terntek.com\/blog\/?p=472"},"modified":"2015-03-19T05:51:38","modified_gmt":"2015-03-19T10:51:38","slug":"monster-medic-at-egx-rezzed-2015","status":"publish","type":"post","link":"http:\/\/terntek.com\/blog\/blog\/2015\/03\/19\/monster-medic-at-egx-rezzed-2015\/","title":{"rendered":"Monster Medic at EGX Rezzed Leftfield 2015"},"content":{"rendered":"<p>We just got back from <a title=\"EGX Rezzed\" href=\"https:\/\/www.egx.net\/rezzed\" target=\"_blank\">EGX Rezzed<\/a>\u00a02015 in London.\u00a0 EGX Rezzed is a spring game show that focuses on PC and Indie games. \u00a0 We were fortunate enough that our game <a title=\"Monster Medic\" href=\"http:\/\/www.terntek.com\/monstermedic\/\">Monster Medic<\/a> was selected for the highly competitive <a href=\"https:\/\/www.egx.net\/rezzed\/news\/leftfield-collection-revealed\" target=\"_blank\">Leftfield Collection<\/a> which looks for unique and innovative indie games. There were some really interesting games such as Line Wobbler, Convoy, Fossil Echo, and Magic Shot. Here is a video a few of the games there.<\/p>\n<p><iframe loading=\"lazy\" width=\"1080\" height=\"608\" src=\"https:\/\/www.youtube.com\/embed\/o3GXfZqYSYs?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<h3><\/h3>\n<h3><\/h3>\n<h3><strong>Booth Preparations<\/strong><\/h3>\n<p>Leftfield Collection provided us with free stand space, however the space was quite limited.\u00a0 The games all shared same wall and table and each game had about 1 meter of space available.\u00a0 It was also requested that our posters were no larger than A4 in size, however we could draw on the wall behind us.\u00a0 This is how our booth looked like.<\/p>\n<div id=\"attachment_475\" style=\"width: 1034px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1528-compressor.jpg\"><img aria-describedby=\"caption-attachment-475\" loading=\"lazy\" class=\"wp-image-475 size-large\" src=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1528-compressor-1024x768.jpg\" alt=\"Monster Medic at EGX Rezzed Leftfield\" width=\"1024\" height=\"768\" srcset=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1528-compressor-1024x768.jpg 1024w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1528-compressor-300x225.jpg 300w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1528-compressor-1080x810.jpg 1080w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1528-compressor.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><p id=\"caption-attachment-475\" class=\"wp-caption-text\">Monster Medic exhibit space at EGX Razzed Leftfield Collection<\/p><\/div>\n<p>It was really hard to catch attention with the small A4 size images, so our artist drew our game theme on the wall.\u00a0 I believe this was helpful since some people did mention that the liked the wall art.\u00a0 Given a more space, we would have added:<br \/>\n1. Larger poster<br \/>\n2. Big signs for &#8220;2P CO-OP Shooter&#8221;<br \/>\n3. Large screen TV to run a trailer<\/p>\n<p>Stating the type of game is important so we quickly communicate what our game is and effectively attract our target customers.\u00a0 Having a large screen TV is also great for attracting attention and showing off game play.\u00a0 These two combined worked well for at the Taipei Game Show.<\/p>\n<p><a href=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1406-compressor.jpg\"><img loading=\"lazy\" class=\"aligncenter wp-image-477 size-large\" src=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1406-compressor-1024x768.jpg\" alt=\"Monster Medic at Taipei Game show\" width=\"1024\" height=\"768\" srcset=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1406-compressor-1024x768.jpg 1024w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1406-compressor-300x225.jpg 300w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1406-compressor-1080x810.jpg 1080w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1406-compressor.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>Monster Medic is an iPad game, so we needed to provide our own hardware for the show.\u00a0 We strongly recommend locking down anything of value in your stand.\u00a0 Unfortunately we learned this the hard way at Taipei Game Show when some one took off with one of our iPads.\u00a0 This time we purchased lockable iPad cases.\u00a0 We prepared two iPads and at times unlocked one so people can play in the aisles.\u00a0 One disadvantage of this case for us was that it didn&#8217;t allow the iPad to lay flat on the table, which is a good orientation for our game since it requires 2 players.\u00a0 The cases that we used are made by <a href=\"http:\/\/www.obien.com.tw\/\" target=\"_blank\">Obien<\/a>.<\/p>\n<p>For marketing material, we only printed out game cards.\u00a0 We wanted the game to speak for itself and if they are interested, they can take a game card to remember us by.\u00a0 So the card was not designed to tell people about our game, but to give them a way to contact us or follow us on social media.<\/p>\n<p><strong style=\"line-height: 1.5;\"><a href=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1554-compressor.jpg\"><img loading=\"lazy\" class=\"alignnone wp-image-482 size-medium\" src=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1552-compressor-300x225.jpg\" alt=\"Obien iPad Cases\" width=\"300\" height=\"225\" srcset=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1552-compressor-300x225.jpg 300w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1552-compressor-1024x768.jpg 1024w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1552-compressor-1080x810.jpg 1080w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1552-compressor.jpg 2048w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>\u00a0 \u00a0<img loading=\"lazy\" class=\"alignnone wp-image-483 size-medium\" src=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1554-compressor-300x225.jpg\" alt=\"Monster Medic Game Cards\" width=\"300\" height=\"225\" srcset=\"http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1554-compressor-300x225.jpg 300w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1554-compressor-1024x768.jpg 1024w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1554-compressor-1080x810.jpg 1080w, http:\/\/terntek.com\/blog\/wp-content\/uploads\/2015\/03\/IMG_1554-compressor.jpg 2048w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/strong><\/p>\n<h3><\/h3>\n<h3><strong style=\"line-height: 1.5;\">Lesson Learned<\/strong><\/h3>\n<p>Ask for feedback.<br \/>\nOne the first day we had a note book that requested general feedback and placed it on the stand.\u00a0 Players can write down their thoughts about the game voluntarily.\u00a0 Less than 10 people wrote feedback and some were just one word comments.\u00a0 The next two days we decided to ask what they like and not like.\u00a0 We also asked players to write down feedback after playing.\u00a0 This resulted in twice the number of feedback with a lot more helpful details.<\/p>\n<p>Pay attention to who is enjoying your game.<br \/>\nWe designed our game for family members as our target audience.\u00a0 However, it was really helpful to watch people play and see their reactions.\u00a0 We paid attention to who enjoyed and who did not want to be bothered with this type of game.\u00a0 From the show we learned that our target audience is younger than we had expected.\u00a0 We also found that couples also really enjoyed our game as well which was not really our focus.\u00a0 So this experience will help us fine tune our understanding of who our customers are.<\/p>\n<p>Have multiple devices available<br \/>\nOne advantage of being a mobile game is that devices are small and it is relative easy to prepare multiple devices.\u00a0 Other games at the show had limited seats for games and some people will play for a long time.\u00a0 This limits the number of people exposed to your game.\u00a0 So if the first iPad is occupied we can ask people who are watching if they like to play too instead of them waiting or leaving out of impatience.<\/p>\n<p>Don&#8217;t mess with code, except..<br \/>\nThis was a lesson learned from from Taipei Game Show where we tried to fix a bug with our repair ship the day before the show.\u00a0 The change ended up making the bug even worse in certain situations.\u00a0 However, making simple adjustments may make sense at times.\u00a0 After a few play session, our neighbor tweaked the enemy appearance and level design to improve game play.\u00a0 These &#8220;configuration&#8221; changes are relatively simple and will most likely not cause any problems.\u00a0 We also changed our demo after the first day, so that people will play the story mode instead of the arcade mode since some people mentioned that the learning curve was too steep.<\/p>\n<p>Add players to email lists<br \/>\nThis was something we didn&#8217;t do and really should have done.\u00a0 It would be great to keep in touch with players that really enjoyed the game and inform them about our development and our future launch.<\/p>\n<p>Review<br \/>\nAfter each day, it is good to spend some time to write down notes and review the results.\u00a0 This helped us document observations while they were still fresh in our mind and think about what we can do differently to improve for the next day.<\/p>\n<h3><strong>Conclusion<\/strong><\/h3>\n<p>Overall the EGX Rezzed was a great experience.\u00a0 Watching people play our game and getting their feedback was invaluable for learning how we can further polish our game.\u00a0 It was also great meeting with developers from Europe.\u00a0 Unfortunately we were not able to get any press coverage during the show.\u00a0 This is probably because the show is more focus on PC and consoles.\u00a0 This was also echoed by <a href=\"http:\/\/www.gladgamestudio.com\/blog\/2015\/1\/1\/egx-london-2014-recap\" target=\"_blank\">GLAD&#8217;s Leftfield recap<\/a>.\u00a0 However, if your mobile game is really strange and out of this world, I think it could still attract press attention even at this event.\u00a0 Finally we would like to give a big &#8220;THANK YOU&#8221; to all the people who stopped by to play our game and talk to us!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We just got back from EGX Rezzed\u00a02015 in London.\u00a0 EGX Rezzed is a spring game show that focuses on PC and Indie games. \u00a0 We were fortunate enough that our game Monster Medic was selected for the highly competitive Leftfield Collection which looks for unique and innovative indie games. There were some really interesting games [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":""},"categories":[18],"tags":[],"_links":{"self":[{"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/posts\/472"}],"collection":[{"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/comments?post=472"}],"version-history":[{"count":13,"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/posts\/472\/revisions"}],"predecessor-version":[{"id":496,"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/posts\/472\/revisions\/496"}],"wp:attachment":[{"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/media?parent=472"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/categories?post=472"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/terntek.com\/blog\/wp-json\/wp\/v2\/tags?post=472"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}